Press n or j to go to the next uncovered block, b, p or k for the previous block.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 | 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x | import type { Rarity, Tile } from './GameCanvas.types';
export const RarityColors: Record<Tile['rarity'], string> = {
consumer: '#999999',
industrial: '#5a9bd4',
milspec: '#4b6cb7',
restricted: '#cf6ccf',
classified: '#f55',
covert: '#f2b01e',
};
export const RarityBorders: Record<Rarity, string> = {
consumer: '#b0b0b0',
industrial: '#5e98d9',
milspec: '#4b69ff',
restricted: '#8847ff',
classified: '#d32ce6',
covert: '#eb4b4b',
};
export const colors: Record<string, string> = {
black: '#000',
tonedBlack: '#222',
gray: '#444',
darkBlue: '#0860d8',
lightGray: 'oklch(97.7% 0.013 236.62)',
shadowColor: 'rgba(21, 93, 252, 0.8)',
};
export const fontRoboto = '12px Roboto';
export const LocalStorageName = 'memory-game-history';
export const rarities: Rarity[] = ['consumer', 'industrial', 'milspec', 'restricted', 'classified', 'covert'];
export const weapons = [
'ak47',
'aug',
'awp',
'cz75a',
'deagle',
'famas',
'five-seven',
'g3sg1',
'galil-ar',
'glock-18',
'm249',
'm4a1',
'm4a4',
'mac-10',
'mag-7',
'mp5-sd',
'mp7',
'mp9',
'negev',
'nova',
'p2000',
'p250',
'p90',
'pp-bizon',
'revolver',
'sawed-off',
'scar-20',
'sg-556',
'ssg-08',
'taser',
'tec-9',
'ump-45',
'usp-s',
'xm1014',
];
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