Press n or j to go to the next uncovered block, b, p or k for the previous block.
| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 | export type Rarity = 'consumer' | 'industrial' | 'milspec' | 'restricted' | 'classified' | 'covert';
export type MatchResult = 'match' | 'mismatch';
export interface MatchRecord {
a: Tile;
b: Tile;
result: MatchResult;
timestamp?: number;
}
export interface GameHistoryEntry {
dateStart: string | null;
dateEnd: string | null;
time: number;
moves: number;
seed: string;
difficulty: number;
matchCount: number;
mismatchCount: number;
matchedPairs: MatchRecord[];
}
export interface Tile {
id: number;
name: string;
rarity: Rarity;
pairId: number;
flipped: boolean;
matched: boolean;
x: number;
y: number;
imagePath?: string;
color?: string;
value?: number;
haloAngle?: number;
}
export interface Skin {
id: number;
name: string;
imagePath: string;
rarity: Rarity;
}
export interface GameState {
dateStart: string | null;
tiles: Tile[];
elapsedSeconds: number;
moves: number;
seed: string;
difficulty: number;
matchCount: number;
mismatchCount: number;
matchedPairs: MatchRecord[];
}
export type ParallaxState = {
mouseX: number;
mouseY: number;
};
|