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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 | 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x | import type { Tile } from '@/components/GameCanvas/GameCanvas.types';
import { useGameStore } from '@/stores/useGameStore';
interface HandleMatchPairOptions {
playMatch: () => Promise<void>;
checkIfGameOver: () => boolean;
playWin: () => Promise<void>;
onGameOver: () => void;
onMatch?: (a: Tile, b: Tile) => void;
setGameOver: (value: boolean) => void;
unlock: () => void;
}
export async function handleMatchPair(a: Tile, b: Tile, opts: HandleMatchPairOptions) {
a.matched = true;
b.matched = true;
a.haloAngle = 0;
b.haloAngle = 0;
if (opts.onMatch) opts.onMatch(a, b);
await opts.playMatch();
useGameStore().incrementMatch(a, b);
if (opts.checkIfGameOver()) {
await opts.playWin();
opts.setGameOver(true);
opts.onGameOver();
}
opts.unlock();
}
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